Posts tagged Lighting
Posts tagged Lighting
Oh shit, the Handy app added a head model for angle and lighting reference.
And they added coloured light? holy crap! I need to pay better attention to the updates on this thing.
HEY THERE GORGEOUS
Not really. I have the same tips as everyone else and tips you can find easily.
Block in colours and big shapes first, don’t go into detail yet, use references etc
But I would say, learn form and light first. Your painting would look really weird if you don’t know how form and light works. Some people can sculpt a face in a few strokes and the reason why they can do it is because they understand form and light. Where the shadows fall and the different planes of the object you’re painting.
When you’re doing lineless, you no longer have lines to hold your form. You need to rely on shadow and light.
Even if you have lines, knowing your shadow and lighting really pulls you out from how beginners paint.
The picture above is to explain form and light a little more clearly. I am no expert and I didn’t use a reference even though I SHOULD HAVE. But hey I just woke up and I’m still sleepy as fuck. What I did here isn’t super perfect and accurate BUT it’s just to explain how even knowing a little bit of form and light would help push your painting better.
But the arm on the left is how beginners would paint and it’s ugly. Even if you have lines to outline it, it still looks ugly. They literally go light to dark like some sort of gradient and they stick to the edges. That’s not how things work in real life.
Whether lineart or no lineart, learn form, shadow and light first.
Once you learn that, blocking in colours and big shapes is not going to be hard for you.
This is all just my opinion. I am still no expert.
ack I have the lamest coloring/shading way are you sure but they are really easy to do tho if you would like to try for fun lol I’m sorry quq
Hello, I just finished this pic a couple of hours ago, and I was wondering if I could have a redline/paintover (anything that fixes the composition).
When I first started it I was using the rule of thirds, but then I cropped a little bit and used the golden spiral. I need help with composition mostly, but if you can tell me how to make the character less stiff It’d be great.
Thank you in advance c:
HI CUTIE!!!!!!!!!!!!!!!!!! CROWE HERE!
ok!! first of all, wow, your painting is really nice!! i like the way you have kept a lot of your stokes really obvious~!! most people have stroke-phobia and always hide their delicious pen strokes and it makes me really sad a s a viewer!!! (personal opinions!)
also the color choices you have here are FANTABULOUS. i love the contrast between these fishes and the rest of the piece. very nice!!!!!!
as far as critiques go…… you asked for comp crits but the first thing i want to point out is your lighting!! as a painter it is really important to have lighting down to a science and as a viewer it is the first thing that really pops out to me (probably because of the way my brain is trained… lighting is normally overlooked by a lot of people!!!)
i like your overhead lighting source, as if she has fallen into a cavern?? her shakey stance really shows me that she’s on unfamiliar ground and the way her skirt is flying up makes me think she’s either caught in an updraft in this cave or somehow really magically daintily floated down (which i like better so i’m just going to go with that!!)
sorry for the thumbnail you might want to right-click and enlarge this image!! (its really big though so orz)
basically what it looks like happened is she has three different lighting techniques on the different parts of her body!!
her hair seems almost lightless? i don’t see any real light source as much as just random light thrown in here and there. her body, however, is obviously front-lit, and i don’t really!! see that light source existing??? i really like how at the top (and her legs) have a behind-overlight from the top opening of the cavern… but her torso and arms have really lost that! her body is lit in the middle at no angle, and her arms are lit at a lower angle almost?? i definitely think they should follow the original light source…
as far as composition goes, a very important thing i have learned (from comic books!!) is the rule of thirds!!!!!!!
if you break the image down to where our eyes like to look (the red cross-hairs) you can see that you really don’t focus on the girl or the fish with your current composition. i think its okay to leave the fish where they are because they’re more of a colorful surprise (like sprinkles on a cupcake) but what you really want your focal point to be is the girl… if you shift her over just a bit to the correct cross-hairs i think that the eye will be more naturally drawn to her!!!
the other thing i see here is the GREAT and FANTASTIC movement in the leg! i love it! she’s definitely not putting any weight down on it and it really shows how unsure and new she is to these surroundings! i love it!!
however, the rest of the body looks really carefully posed and i dont see the same movement translating through the entire pose… i would bring the arms up, personally, or you could even bring them down (perhaps holding her skirt down?? from the wind? idk hmm hmm tilts head) and i definitely want to see the other leg looking just as trembly and unsure as the one on the right. (my…right)
please know that these are just my opinions and you aren’t obligated at all to follow my advice :) i think it is a lovely piece and i hope to be as good at painterly rendering as you someday!!! it is something i really struggle with personally and you are QUITE~!!! goood!!!! i love how you’ve developed this piece so far and i really can’t wait to see how you work with it more!
Admin Tina here to add on to this lovely crit!~
So Crow and I talked about this actually, and we figured that there would be some reflective light from the fishes!
I think this will help your picture to become more interactive, object will seem more dependent with one another rather than just stand alone.
Here, I darkened some areas and made the fish glow (if you don’t like this change, you do not have to do it! Just a suggestion <3)
Hope this helps!
Started a painting tutorial on mspfa.
Tomorrow I’ll develop on a specific kind of landscape. You’re welcome to suggest the theme.
Tips on color & light from The Artist’s Guide to Color by Wendon Blake
Being a cheepscate and in general just having a hard time deciding what art program to use, I’ve developed a process that should work on just about any art software. All it needs is the ability to use layers, and Multiply and Overlay layer modes. That’s it. In this tutorial I’m making the sketch in Mypaint and the color is done in Gimp, but you could use anything. You could even do the drawing on paper and scan it if you want, it’s all in your hands!
Ok, let’s begin:
Today I want to draw Terezi from Homestuck. I start with her head, an action line, and the tilt of her hips, which helps to get an idea of the scale of the image on my canvas, and lets me plot out the flow of the image.
Next I rough in the limbs, the neck, the position of the hands, and any props. This is that famous “Stick figure” that art teachers talk so much about. It’s more like a really stylized skeleton, but whatevs. It’s a fast way to work out pose and proportion.
Time to put some meat on those bones! Here I add in all the forms of the body. Books on anatomy, pose websites like “Posemaniacs” and that kind of thing can help you learn how to do this. I also rough out where things on her face will go and other little details like that. Still really rough and general though.
New layer time! I make another layer on top of my sketch now and grab a medium tone like this red, and start “inking” in my lines.I add detail as I go along. I find doing the details on the fly rather than drawing them in my sketch then “Inking” them keeps the lines fresh and lively feeling. I also noticed her arm was a bit wonky and fixed it.
Delete or hide your sketch layer and you now have a nice clean lineart layer to play with!
Next I go in with an eraser tool and clean the lines up, then I go in and darken some of the lines, concentrating on the side opposite where I want the light to be coming from, and working on making an overall 3D appearance.
The next step is to toss on another layer and set it to “Multiply”. I then take lighter shades of my line art color and start laying them down with a soft edged tool to shade. You could also do this with a hard edged tool for a more “Cell Shaded” look. Be sure to keep your light source in mind! It sometimes helps to draw a little sunshine!
I generally alternate between my fuzzy brush, the soft setting on an eraser, and a smudge tool to gradually whip my shadows into place.
Next I start filling in darker areas of my drawing (in this case her hair, glasses, and clothes) with a darker shade to act as a base for the shading to come. It can be helpful to keep smudges of your colors around to eyedrop from rather than trying to muck with it while you’re trying to do something.
If you’re trying to fill things in neatly in a program that doesn’t have the option of using a selection tool, such as Mypaint, it’s a good idea to tackle the edges of the area with a small brush, then fill it in with a bigger one once that’s done.
All filled! yay! :D
Here I grabbed an even darker color and hit just the darkest darks, like the shadows of her hair, and the folds on her clothes, and the shadows where the light goes through her glasses. The shading on top of the glasses will make it a breeze to make them look shiny later.
Next I grab a slightly lighter color and start highlighting, including a thin strip on the edge opposite the light source, to give a sense of bounced light. This adds to the sense of 3 dimensions and makes the drawing more interesting to look at. I also throw some highlights on her hair and glasses.
Ok, as luscious as all that red is, and as much as it helped with shading, we don’t need it anymore. We need black and white. So flatten your image and drop that color out like it’s hot. (Most programs have a way to go to grey scale. You just want it on this layer though.)
toss a layer on top of this and set it to overlay. Then take the color you want each area to be, and color over with it. This will tint your lines and shading, which gives you a head start on the color step and just looks good.
Lookin’ fly, T.Z.
OK, now pop another layer on top of everything and set it to multiply. Start painting in your colors.
Thanks to the colored line/shading layer, you get a head start with the shading. I sometimes just stop here.
If I want to do more, I’ll toss a layer on top of everything and set it to overlay and paint highlights in using colors that I like for the light. I used greens on this one to bring out greenish tinges to her skintone.
Here it is with the layer set to normal so you can see what I did:
As a final touch, I put on one more layer, set to normal, and used a very small brush to paint in the tiny white highlights, and some reflected light.
I hope all this was helpful! Happy Art making!
PS: You can actually do something like this using real media by doing an “under painting” like our line and shading layer in a waterproof media such as acrylic, ink, or colored pencil, using watercolor over that to add the actual colors, then highlighting with white acrylic!! :D